A small weekend project of a hungry fish monster that I may animate. I started with dynamesh and just pushed and pulled for a little and ended up with this little guy.
Base mesh and texture generated in zbrush then taken to mudbox to finish off the texture.
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First lighting test.
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When you plug in the wrong displacement map.
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Testing out some different lighting conditions.
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Decided to go for camera flash lighting set up which gives the image a pretty creepy feel.
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